Choko
Traditional
How to set-up
1. Choko is played on a 5-by-5 grid with 25 play squares.
2. Each player selects 12 BEADs the colour of their choice. BEADs start off the board.
3. Players decide who begins the game by rolling a die.
How to play
1. In turns, each player places 1 of their BEADs onto an empty square.
2. If the first player places a BEAD, the second player must also place a BEAD. If the first player moves a BEAD, the second player can either move a BEAD or place a BEAD on the board.
3. Should the second player place a BEAD on the board, the first player must follow by placing a BEAD on the board.
4. A player can move their BEAD one space horizontally or vertically onto an empty play space.
5. Once all the BEADs are on the board, players can only move their BEADs.
6. Players capture BEADs by jumping over their opponent’s BEAD and landing on an empty point beyond it in either a horizontal or a vertical direction.
7. A player can only make 1 capture each turn.
8. When a player captures their opponent’s BEAD, they also select one additional BEAD anywhere on the board to capture.
9. Captured BEADs are removed from the board.
How to win
1. To win the game, a player needs to capture all their opponent’s BEADs.
2. If both players only have 3 BEADs remaining, the game is a tie.
History
1. Choko is a board game originating from Gambia Valley, West Africa.
2. Choko is from a family of draughts-like games which have been known in the west since at least 1879, but whose history might be much greater. There are quick and rapid changes of fortune in these games, owing to the fact that when a player captures one piece, he selects a second piece to be removed at the same time. These changes make it a good subject for gambling.
3. Traditionally choko boards are a grid of holes scooped out of the sand. Choko uses sticks of two different lengths and pieces. For more affluent players the board is sometimes made out of wood, with small holes made to hold pebbles as the pieces.